β οΈ#5 Wars
βοΈ Gang War Policy
Gang wars are structured, regulated events used to formally settle ongoing beef between organizations.
Wars are not random violence. They are organized conflicts with defined rules, boundaries, and oversight.
π² Initiating a War
Wars must be initiated through the Gang Tablet system.
An official wager must be set to resolve the ongoing beef.
Once submitted and approved, an admin will publicly announce the gang war in Discord, similar to how newly formed alliances are announced.
The war is not considered active until officially announced.
π° Wager Requirement
Every war must include an agreed-upon wager.
The wager is used to formally end the conflict.
Once the war concludes and the wager is paid, the beef is considered resolved.
π War Rules & Boundaries
All war rules and regulations must be clearly set by the gang/org leaders beforehand.
Terms must be agreed upon by both parties.
Staff may intervene if rules are unfair or imbalanced.
π© Identification Requirement
All participants must wear a clear flag, color, or identifier during the war.
No blending into civilians.
No hiding identity to gain an advantage.
Participants must be easily distinguishable.
π« KOS Policy During War
KOS (Kill On Sight) is NOT allowed in normal gang activity.
KOS is only acceptable during an officially established and announced war.
KOS privileges end immediately once the war concludes.
Outside of war, all standard initiation and the 3-Step Confrontation Rule apply.
π Location Restrictions
A designated war location must be agreed upon beforehand.
The location must be away from common/public areas.
Examples of prohibited areas:
Legion Square
Public garages (e.g., Legion Garage)
High-traffic city centers
Major civilian hubs
Wars must not disrupt general civilian RP.
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